Description
Instruction covers 3D computer graphic theories and methods. Students use the 3D fundamentals taught in 3D Animation and Modelling - Level 1 and create 3 individual models. The student will use a professional 3D software interface, creating basic projects using modelling, texturing, lighting and simple animation tools, as well as a general overview of key features of the 3D software interface and a more advanced approach torendering using the fundamentals learned in 3D Animation and Modelling- Level 1.